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Course Name: LEGO WeDo Robotics Course
Target Age: 6 to 9
Course Description:
The LEGO WeDo Robotics Course provides a supportive and engaging environment where children can build both confidence and technical skills. Emphasizing learning through play, this block-based programming course allows students to explore robotics in a fun and interactive way. With a focus on developing teamwork and creative thinking, the program culminates in a project showcase where students can proudly present their creations.
Duration: 4 months (average)
Course Name: MicroBit Coding and Electronics
Target Age: 6 to 9
Course Description:
The Microbit is a compact microcontroller that introduces students to coding, electronics, and digital creativity. With built-in sensors, LEDs, and buttons, it allows for interactive projects that respond to the environment. This tool is excellent for teaching foundational coding skills and fostering creativity and problem-solving. Students can see their code in action, making learning engaging and rewarding, and it provides a smooth transition to more advanced technologies like Arduino.
Duration: Flexible (3-4 months)
Course Name: Using Scratch for Education
Target Age: 10 and above
Course Description:
Using Scratch for Education introduces students to programming through an intuitive block-based language designed for beginners. Over the course of 9 months, students will engage in creating animations, games, and interactive stories, which helps enhance their computational thinking and problem-solving skills. This versatile tool fosters creativity and innovation, making it a valuable addition to educational curriculum.
Duration: 4 months (average)
Course Name: Arduino Electronics and Programming
Target Age: 10 and above
Course Description:
Arduino is an open-source electronics platform that lets students create interactive projects by programming microcontrollers to control lights, motors, sensors, and more. It supports projects from simple LED circuits to complex robotics, deepening understanding of electronics and programming while fostering creativity, critical thinking, and problem-solving skills. Arduino also prepares students for advanced STEM fields like engineering, robotics, and IoT.(Internet of Things).
Duration: Flexible (4-6 months)
Course Name: LEGO Spike Prime education
Target Age: 10 and above
Course Description:
The LEGO Education SPIKE Prime is an innovative robotics kit that enhances STEM learning through hands-on experiences. Combining LEGO elements with a versatile hub, motors, and sensors, it enables students to create and control various robotic models. With intuitive coding software based on Scratch and Python, SPIKE Prime makes programming accessible and promotes critical thinking, problem-solving, and teamwork for both beginners and advanced learners.
Duration: Flexible (4-6 months)
Course Name: EV3 Robotics Course
Prerequisite: Scratch
Target Age: 10 and above
Course Description:
The EV3 Robotics Course offers hands-on experience with LEGO Mindstorms EV3, suitable for both beginners and advanced students. It covers robotics fundamentals and advanced programming, utilizing EV3’s updated features such as touch, ultrasonic, color, and infrared sensors for complex designs. After completing Scratch sessions, students transition to EV3, further developing their robotics knowledge and creativity.
Duration: Flexible (3-5 months)